Engaging with purpose: Game-based learning

Recent trends reveal that games are becoming increasingly important to younger generations (Saxena and Mishra, 2021: 2–3). Evidence also suggests that students have a positive attitude toward using commercial games to practice higher-order ‘graduate skills’, such as problem-solving, communication and resourcefulness (Barr, 2018: 283). This general positive regard for technology provides educators with an opportunity […]

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